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Playable experiment2026 Browser edition

Browser game · Creative experiment

DOOMBOUNCE

A browser game inspired by the DemocraTICon final. An experiment in raycasting, custom bosses, and AI-generated animation and voices.

No install. Straight into the browser.

↑ ↓ Select ENTER Confirm

Game artwork: three competitors, a glowing trophy and a distorted leaderboard
The climb to the topGame artwork
Campaign waves
20
Main bosses
10
Custom engine
RAYCASTING
Built by
Hugo Kubíček
01

Mission briefing

Why we built it

Could we build a game in the style of classic DOOM that runs in a browser?

What we made

DOOM Bounce explores that question with a custom raycasting engine, bosses inspired by the competition, and AI-generated cutscenes and voiceovers.

It combines programming, game design, and creative asset production in one playable experiment.

Next steps

Continue learning from the game’s design, performance, and production process.

Technology

  • JavaScript
  • Canvas
  • Raycasting
  • AI animation
  • AI voices
Cutscene previewcmd
From code to cutscene

Custom game logic, AI-generated animations and voices. One experiment across programming and creative production.

02

Meet the bosses

Four opponents from a campaign inspired by the DemocraTICon final. Each plays by different rules.

Game portrait of cmd

Boss encounter Wave 14

cmd

System intruder

Reversed controls, a glitching screen and teleportation. Keep your aim steady when cmd takes over.

Meet them in game
Game portrait of Deniska tým

Boss encounter Wave 04

Deniska tým

Clone commander

She keeps summoning copies of herself. Find the original and concentrate your fire.

Meet them in game
Game portrait of Tlustej Kárl

Boss encounter Wave 06

Tlustej Kárl

Donut apocalypse

A fan of flying donuts becomes a barrage of giant rolling ones. Dodge sideways; backing away won't save you.

Meet them in game
Game portrait of Nerudovka

Boss encounter Wave 20

Nerudovka

The final brushstroke

Painted traps, a changing reality and three phases. In the finale, listen for the brush behind you.

Meet them in game
03

Your turn

DOOM BOUNCE
Open separately ↗

Ready to bounce?

The original game interface is in Czech.

W A S D MoveMOUSE Aim / fireSHIFT SprintESC / P Pause

On mobile, use the on-screen controls and turn your phone sideways. Open the game separately for more space. The game interface and voices are in Czech.

Collaborate

A project or an opportunity?

We are open to client work, internships, research mentoring, and support for our next experiments.

Start a conversation